About me

  • Specialist in Reality Capture & 3DGS for virtual production, museums, and architecture
  • Long-standing teaching experience as a lecturer in digital media design
  • Partner at “Side Door Hippies” since 1997 — from concept to post-production
  • Designer & illustrator specializing in digital media, animation, and 3D design

The path to digital design

My interest in illustration and design was sparked by my passion for comics and animated films. Then, when I got my first computer with painting and animation software, my career plan of becoming a “stuntman” was off the table.
During my studies at the Düsseldorf University of Applied Sciences (Peter Behrens School of Arts), I immersed myself in the emerging technologies that were shaping modern design.

In the 1990s, I designed the first websites for the university, the Deutsche Oper am Rhein, and the company Hein Gericke. I was also involved in developing advertising computer games at BBDO Interactive and supported the transition from analog to digital product development at Hein Gericke and POLO.

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KAI CHRISTMANN

From post-production to teaching

After completing my degree, I spent two years at “Locomotion Digital Facilities,” a post-production house from London, where I learned digital video editing. I then worked as a freelance graphic designer and editor for various broadcasters and media productions, including DISNEY CHANNEL Germany, VOX Television, FEEDMEE Mediendesign, RTL Television, and WDR in Cologne.From 1999 to 2013, I had the privilege of teaching Digital Media, Web, and Motion Design for 16 semesters at the Düsseldorf University of Applied Sciences, alongside additional teaching positions at Hochschule Fresenius in Cologne and Designschule Schwerin. During this time, I also provided training on ADOBE video tools for WDR staff.

Side Door Hippies & current projects

Since 1997, I have worked closely with my former fellow student Ralf Beckert and his film production company “Side Door Hippies.” From our shared office in Düsseldorf, we offer comprehensive media production services. My focus areas include concept development, storyboarding, illustration, animation, 3D design, and software and hardware consulting.Since 2020, we have been expanding our portfolio into spatial computing and virtual production. My work centers particularly on digitizing and processing real objects and scenes as 3D scans for use in new media. We currently offer services and training on these topics for museums and cultural institutions.